同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | ee85abefbe88e98287efbdb8e5a4b1e98c9defbe83efbdbaee85abefbe88e98287efbdb8e5a4b1e98c9defbe83efbdba4d | î «ï¾éク失éï¾ï½ºî «ï¾éク失éï¾ï½ºM |
SJIS-WIN | ee85abefbe88e98287efbdb8e5a4b1e98c9defbe83efbdbaee85abefbe88e98287efbdb8e5a4b1e98c9defbe83efbdba4d | 蠇ォ?磯g?ク螟ア骭晢セ?スコ蠇ォ?磯g?ク螟ア骭晢セ?スコM |
EUC-JP | ee85abefbe88e98287efbdb8e5a4b1e98c9defbe83efbdbaee85abefbe88e98287efbdb8e5a4b1e98c9defbe83efbdba4d | ?????鐔後け??鐓?鐔作?????鐔後け??鐓?鐔? |
UTF-8 | ee85abefbe88e98287efbdb8e5a4b1e98c9defbe83efbdbaee85abefbe88e98287efbdb8e5a4b1e98c9defbe83efbdba4d | ネ邇ク失錝テコネ邇ク失錝テコM |
UHC | ee85abefbe88e98287efbdb8e5a4b1e98c9defbe83efbdbaee85abefbe88e98287efbdb8e5a4b1e98c9defbe83efbdba4d | 帳ワ푽歪뉛슛鸚깁뙘絶껓스帳ワ푽歪뉛슛鸚깁뙘絶껓스M |