同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | eddfb8efbdb8e9aabcefbda8e5bc8fe88396efbe86e9bd8aefbdb7efbdb8e9aabcefbda8e5bc8fe88396efbe85efbdae | í߸ク骼ィå¼èï¾é½ï½·ï½¸éª¼ï½¨å¼èï¾ ï½® |
SJIS-WIN | eddfb8efbdb8e9aabcefbda8e5bc8fe88396efbe86e9bd8aefbdb7efbdb8e9aabcefbda8e5bc8fe88396efbe85efbdae | 涇ク?ク鬪シ?ィ蠑剰ヶ??ス奇スキ?ク鬪シ?ィ蠑剰ヶ??スョ |
EUC-JP | eddfb8efbdb8e9aabcefbda8e5bc8fe88396efbe86e9bd8aefbdb7efbdb8e9aabcefbda8e5bc8fe88396efbe85efbdae | 轜醐集薨種秀綣??鐓?藹?鐔件集薨種秀綣??鐓?鐔 |
UTF-8 | eddfb8efbdb8e9aabcefbda8e5bc8fe88396efbe86e9bd8aefbdb7efbdb8e9aabcefbda8e5bc8fe88396efbe85efbdae | ?߸ク骼ィ式胖ニ齊キク骼ィ式胖ナョ |
UHC | eddfb8efbdb8e9aabcefbda8e5bc8fe88396efbe86e9bd8aefbdb7efbdb8e9aabcefbda8e5bc8fe88396efbe85efbdae | 墻몌슛謠쇽쉔凉뤺깣絶녽퐡節뤄슛謠쇽쉔凉뤺깣絶낉쉰 |