同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | ed98a7eca8a9ecb2abeca79aecb1a6ed9a96eca7a4ed98a7eca8a9ecb2abeca79aecb1a4ed98a6eca7a0ed98a6eca7ad | í§ì¨©ì²«ì§ì±¦í짤í§ì¨©ì²«ì§ì±¤í¦ì§ í¦ì§ |
SJIS-WIN | ed98a7eca8a9ecb2abeca79aecb1a6ed9a96eca7a4ed98a7eca8a9ecb2abeca79aecb1a4ed98a6eca7a0ed98a6eca7ad | 嶸ァ?ゥ?ォ?夥アヲ巐野ァ、嶸ァ?ゥ?ォ?夥ア、嶸ヲ??嶸ヲ?ュ |
EUC-JP | ed98a7eca8a9ecb2abeca79aecb1a6ed9a96eca7a4ed98a7eca8a9ecb2abeca79aecb1a4ed98a6eca7a0ed98a6eca7ad | ?ъ┤豌??豈???讌ろ?ъ┤豌??豈ろ?????Л |
UTF-8 | ed98a7eca8a9ecb2abeca79aecb1a6ed9a96eca7a4ed98a7eca8a9ecb2abeca79aecb1a4ed98a6eca7a0ed98a6eca7ad | 혧쨩첫짚챦횖짤혧쨩첫짚챤혦짠혦짭 |
UHC | ed98a7eca8a9ecb2abeca79aecb1a6ed9a96eca7a4ed98a7eca8a9ecb2abeca79aecb1a4ed98a6eca7a0ed98a6eca7ad | 恁㏃Ł泥レ쭦梨?슄吏ㅽ삨夷⑹껀吏싳광恁?쭬恁?㎛ |