同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | ed98a7eca8a9ecb298ecb199eca7a0ed98a7eca8a9ecb2abeca7b8ecb1a4ed98a6eca7a2ed98a6eca7a4ed98a7eca8a9 | í§ì¨©ì²ì±ì§ í§ì¨©ì²«ì§¸ì±¤í¦ì§¢í¦ì§¤í§ì¨© |
SJIS-WIN | ed98a7eca8a9ecb298ecb199eca7a0ed98a7eca8a9ecb2abeca7b8ecb1a4ed98a6eca7a2ed98a6eca7a4ed98a7eca8a9 | 嶸ァ?ゥ?們ア呷ァ?嶸ァ?ゥ?ォ?ク?、嶸ヲ?「嶸ヲ?、嶸ァ?ゥ |
EUC-JP | ed98a7eca8a9ecb298ecb199eca7a0ed98a7eca8a9ecb2abeca7b8ecb1a4ed98a6eca7a2ed98a6eca7a4ed98a7eca8a9 | ?ъ┤豌?豈?讌??ъ┤豌?Ц豈ろ??Б??Г?ъ┤ |
UTF-8 | ed98a7eca8a9ecb298ecb199eca7a0ed98a7eca8a9ecb2abeca7b8ecb1a4ed98a6eca7a2ed98a6eca7a4ed98a7eca8a9 | 혧쨩처챙짠혧쨩첫째챤혦짢혦짤혧쨩 |
UHC | ed98a7eca8a9ecb298ecb199eca7a0ed98a7eca8a9ecb2abeca7b8ecb1a4ed98a6eca7a2ed98a6eca7a4ed98a7eca8a9 | 恁㏃Ł泥섏콡吏좏삨夷⑹껀吏몄광恁?㎖恁?ℓ恁㏃Ł |