同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | ed98a6eca7a4ed98a6eca7aded98a6eca7a4ed98a6eca7afed98a6eca7a4ed98a6eca7aded98a6eca7a4ed98a6eca7af4d | í¦ì§¤í¦ì§í¦ì§¤í¦ì§¯í¦ì§¤í¦ì§í¦ì§¤í¦ì§¯M |
SJIS-WIN | ed98a6eca7a4ed98a6eca7aded98a6eca7a4ed98a6eca7afed98a6eca7a4ed98a6eca7aded98a6eca7a4ed98a6eca7af4d | 嶸ヲ?、嶸ヲ?ュ嶸ヲ?、嶸ヲ?ッ嶸ヲ?、嶸ヲ?ュ嶸ヲ?、嶸ヲ?ッM |
EUC-JP | ed98a6eca7a4ed98a6eca7aded98a6eca7a4ed98a6eca7afed98a6eca7a4ed98a6eca7aded98a6eca7a4ed98a6eca7af4d | ??Г??Л??Г??Н??Г??Л??Г??НM |
UTF-8 | ed98a6eca7a4ed98a6eca7aded98a6eca7a4ed98a6eca7afed98a6eca7a4ed98a6eca7aded98a6eca7a4ed98a6eca7af4d | 혦짤혦짭혦짤혦짯혦짤혦짭혦짤혦짯M |
UHC | ed98a6eca7a4ed98a6eca7aded98a6eca7a4ed98a6eca7afed98a6eca7a4ed98a6eca7aded98a6eca7a4ed98a6eca7af4d | 恁?ℓ恁?㎛恁?ℓ恁?㎝恁?ℓ恁?㎛恁?ℓ恁?㎝M |