同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | ec968deba0b2eba0afeba0b6ec958aeba0a0eba0afeba08eec968deba0b2eba0afeba0b6ec958aeba0a0eba0afeba08e4d | ìë ²ë ¯ë ¶ìë ë ¯ë ìë ²ë ¯ë ¶ìë ë ¯ë M |
SJIS-WIN | ec968deba0b2eba0afeba0b6ec958aeba0a0eba0afeba08eec968deba0b2eba0afeba0b6ec958aeba0a0eba0afeba08e4d | ?鷺?イ?ッ?カ?危???ッ?珠枕?イ?ッ?カ?危???ッ?皿 |
EUC-JP | ec968deba0b2eba0afeba0b6ec958aeba0a0eba0afeba08eec968deba0b2eba0afeba0b6ec958aeba0a0eba0afeba08e4d | ???蛾???苦???????????蛾???苦???????? |
UTF-8 | ec968deba0b2eba0afeba0b6ec958aeba0a0eba0afeba08eec968deba0b2eba0afeba0b6ec958aeba0a0eba0afeba08e4d | 얍렲렯렶않렠렯렎얍렲렯렶않렠렯렎M |
UHC | ec968deba0b2eba0afeba0b6ec958aeba0a0eba0afeba08eec968deba0b2eba0afeba0b6ec958aeba0a0eba0afeba08e4d | 擬띾졁溜?졅懿딅젨溜?젍擬띾졁溜?졅懿딅젨溜?젍M |