同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | eba4b5ed8ebfed83aeecb58de5b882eba0a6eba09f5c40eba4b5ed8ebfed83aeecb58de5b882eba0a6eba09f5c534d | 뤵í¿í®ìµå¸ë ¦ë \@뤵í¿í®ìµå¸ë ¦ë \SM |
SJIS-WIN | eba4b5ed8ebfed83aeecb58de5b882eba0a6eba09f5c40eba4b5ed8ebfed83aeecb58de5b882eba0a6eba09f5c534d | ?オ寬ソ夋ョ?榊クろ?ヲ?歃@?オ寬ソ夋ョ?榊クろ?ヲ?歃SM |
EUC-JP | eba4b5ed8ebfed83aeecb58de5b882eba0a6eba09f5c40eba4b5ed8ebfed83aeecb58de5b882eba0a6eba09f5c534d | 襪牛ソ???絽?????\@襪牛ソ???絽?????\SM |
UTF-8 | eba4b5ed8ebfed83aeecb58de5b882eba0a6eba09f5c40eba4b5ed8ebfed83aeecb58de5b882eba0a6eba09f5c534d | 뤵펿탮쵍市렦렟\@뤵펿탮쵍市렦렟\SM |
UHC | eba4b5ed8ebfed83aeecb58de5b882eba0a6eba09f5c40eba4b5ed8ebfed83aeecb58de5b882eba0a6eba09f5c534d | 琉듯렲藺?탫躍귣젲溜?@琉듯렲藺?탫躍귣젲溜?SM |