同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1eba4b5e5a4adeba5a8eba0b0eba0aaeba492ed9c81e8b2b8eba4b5e5a4adeba5a8eba0b0eba0aaeba492ed9c81e8b2b84d뤵夭륨렰렪뤒휁貸뤵夭륨렰렪뤒휁貸M
SJIS-WINeba4b5e5a4adeba5a8eba0b0eba0aaeba492ed9c81e8b2b8eba4b5e5a4adeba5a8eba0b0eba0aaeba492ed9c81e8b2b84d?オ螟ュ?ィ?ー?ェ?弟怐雋ク?オ螟ュ?ィ?ー?ェ?弟怐雋クM
EUC-JPeba4b5e5a4adeba5a8eba0b0eba0aaeba492ed9c81e8b2b8eba4b5e5a4adeba5a8eba0b0eba0aaeba492ed9c81e8b2b84d襪球き襯??磯?????莢碁さ紊?エ?磯?????莢?
UTF-8eba4b5e5a4adeba5a8eba0b0eba0aaeba492ed9c81e8b2b8eba4b5e5a4adeba5a8eba0b0eba0aaeba492ed9c81e8b2b84d뤵夭륨렰렪뤒휁貸뤵夭륨렰렪뤒휁貸M
UHCeba4b5e5a4adeba5a8eba0b0eba0aaeba492ed9c81e8b2b8eba4b5e5a4adeba5a8eba0b0eba0aaeba492ed9c81e8b2b84d琉드ㄽ瑜⑤젾溜る쨸臨곮껴琉드ㄽ瑜⑤젾溜る쨸臨곮껴M