同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | eba3b6eb819de998aae78cbfeba3b6eb819de998aae78cbfeba3b6eb819de998aae78cbfeba3b6eb819de998aae78cbf4d | 룶ëéªç¿ë£¶ëéªç¿ë£¶ëéªç¿ë£¶ëéªç¿M |
SJIS-WIN | eba3b6eb819de998aae78cbfeba3b6eb819de998aae78cbfeba3b6eb819de998aae78cbfeba3b6eb819de998aae78cbf4d | ?カ?晞亂迪ソ?カ?晞亂迪ソ?カ?晞亂迪ソ?カ?晞亂迪ソM |
EUC-JP | eba3b6eb819de998aae78cbfeba3b6eb819de998aae78cbfeba3b6eb819de998aae78cbfeba3b6eb819de998aae78cbf4d | 襭矩?????遂6?????遂6?????遂6?????? |
UTF-8 | eba3b6eb819de998aae78cbfeba3b6eb819de998aae78cbfeba3b6eb819de998aae78cbfeba3b6eb819de998aae78cbf4d | 룶끝阪猿룶끝阪猿룶끝阪猿룶끝阪猿M |
UHC | eba3b6eb819de998aae78cbfeba3b6eb819de998aae78cbfeba3b6eb819de998aae78cbfeba3b6eb819de998aae78cbf4d | 猷띕걹擾ょ뙼猷띕걹擾ょ뙼猷띕걹擾ょ뙼猷띕걹擾ょ뙼M |