同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | eba0bbeba08d55eba0baeba7a4eba09aeba0baec8a815878eba0bbeba08d55eba0baeba7a4eba09aeba0baec8a8158784d | ë »ë Uë ºë§¤ë ë ºìXxë »ë Uë ºë§¤ë ë ºìXxM |
SJIS-WIN | eba0bbeba08d55eba0baeba7a4eba09aeba0baec8a815878eba0bbeba08d55eba0baeba7a4eba09aeba0baec8a8158784d | ?サ?攻?コ?、?梦?コ?々x?サ?攻?コ?、?梦?コ?々xM |
EUC-JP | eba0bbeba08d55eba0baeba7a4eba09aeba0baec8a815878eba0bbeba08d55eba0baeba7a4eba09aeba0baec8a8158784d | ?視??U?埼Г???碕??Xx?視??U?埼Г???碕??XxM |
UTF-8 | eba0bbeba08d55eba0baeba7a4eba09aeba0baec8a815878eba0bbeba08d55eba0baeba7a4eba09aeba0baec8a8158784d | 렻렍U렺매렚렺슁Xx렻렍U렺매렚렺슁XxM |
UHC | eba0bbeba08d55eba0baeba7a4eba09aeba0baec8a815878eba0bbeba08d55eba0baeba7a4eba09aeba0baec8a8158784d | 溜삳젌U溜븍ℓ溜싲졋泣갲x溜삳젌U溜븍ℓ溜싲졋泣갲xM |