同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | eba0bbe29499eba08e4deba0baeba0a0eba0bbeba1a45c40eba0bbe29499eba08e4deba0baeba0a0eba0bbeba1a45c534d | ë »âë Më ºë ë »ë¡¤\@ë »âë Më ºë ë »ë¡¤\SM |
SJIS-WIN | eba0bbe29499eba08e4deba0baeba0a0eba0bbeba1a45c40eba0bbe29499eba08e4deba0baeba0a0eba0bbeba1a45c534d | ?サ笏呱?皿?コ???サ?、\@?サ笏呱?皿?コ???サ?、\SM |
EUC-JP | eba0bbe29499eba08e4deba0baeba0a0eba0bbeba1a45c40eba0bbe29499eba08e4deba0baeba0a0eba0bbeba1a45c534d | ?獅?????埼???視,\@?獅?????埼???視,\SM |
UTF-8 | eba0bbe29499eba08e4deba0baeba0a0eba0bbeba1a45c40eba0bbe29499eba08e4deba0baeba0a0eba0bbeba1a45c534d | 렻┙렎M렺렠렻롤\@렻┙렎M렺렠렻롤\SM |
UHC | eba0bbe29499eba08e4deba0baeba0a0eba0bbeba1a45c40eba0bbe29499eba08e4deba0baeba0a0eba0bbeba1a45c534d | 溜삘뵗溜랱溜븍젨溜삳·\@溜삘뵗溜랱溜븍젨溜삳·\SM |