同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | eba0baeba0afeba0baeba0b2eba0baeba0afeba0bbec9790eba0baeba0afeba0baeba0b2eba0baeba0afeba0bbec98804d | ë ºë ¯ë ºë ²ë ºë ¯ë »ìë ºë ¯ë ºë ²ë ºë ¯ë »ìM |
SJIS-WIN | eba0baeba0afeba0baeba0b2eba0baeba0afeba0bbec9790eba0baeba0afeba0baeba0b2eba0baeba0afeba0bbec98804d | ?コ?ッ?コ?イ?コ?ッ?サ?尖?コ?ッ?コ?イ?コ?ッ?サ??M |
EUC-JP | eba0baeba0afeba0baeba0b2eba0baeba0afeba0bbec9790eba0baeba0afeba0baeba0b2eba0baeba0afeba0bbec98804d | ?埼???埼?蛾?埼???詞???埼???埼?蛾?埼???詞??M |
UTF-8 | eba0baeba0afeba0baeba0b2eba0baeba0afeba0bbec9790eba0baeba0afeba0baeba0b2eba0baeba0afeba0bbec98804d | 렺렯렺렲렺렯렻에렺렯렺렲렺렯렻였M |
UHC | eba0baeba0afeba0baeba0b2eba0baeba0afeba0bbec9790eba0baeba0afeba0baeba0b2eba0baeba0afeba0bbec98804d | 溜븍젽溜븍졁溜븍젽溜살뿉溜븍젽溜븍졁溜븍젽溜살?M |