同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | eba0baeba0afeba0baeba0b1eba0baeba0afeba0baeba0a9eba0baeba0afeba0baeba0b1eba0baeba0afeba0bbe7b39e4d | ë ºë ¯ë ºë ±ë ºë ¯ë ºë ©ë ºë ¯ë ºë ±ë ºë ¯ë »ç³M |
SJIS-WIN | eba0baeba0afeba0baeba0b1eba0baeba0afeba0baeba0a9eba0baeba0afeba0baeba0b1eba0baeba0afeba0bbe7b39e4d | ?コ?ッ?コ?ア?コ?ッ?コ?ゥ?コ?ッ?コ?ア?コ?ッ?サ邉朞 |
EUC-JP | eba0baeba0afeba0baeba0b1eba0baeba0afeba0baeba0a9eba0baeba0afeba0baeba0b1eba0baeba0afeba0bbe7b39e4d | ?埼???埼?焔?埼???埼???埼???埼?焔?埼???紫?M |
UTF-8 | eba0baeba0afeba0baeba0b1eba0baeba0afeba0baeba0a9eba0baeba0afeba0baeba0b1eba0baeba0afeba0bbe7b39e4d | 렺렯렺렱렺렯렺렩렺렯렺렱렺렯렻糞M |
UHC | eba0baeba0afeba0baeba0b1eba0baeba0afeba0baeba0a9eba0baeba0afeba0baeba0b1eba0baeba0afeba0bbe7b39e4d | 溜븍젽溜븍젿溜븍젽溜븍젵溜븍젽溜븍젿溜븍젽溜사퀪M |