同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | eba0baeba0afeba0baeba0aaeba0baeba0afeba0baeba0a6eba0baeba0afeba0baeba0aaeba0baeba0afeba0baeba0a64d | ë ºë ¯ë ºë ªë ºë ¯ë ºë ¦ë ºë ¯ë ºë ªë ºë ¯ë ºë ¦M |
SJIS-WIN | eba0baeba0afeba0baeba0aaeba0baeba0afeba0baeba0a6eba0baeba0afeba0baeba0aaeba0baeba0afeba0baeba0a64d | ?コ?ッ?コ?ェ?コ?ッ?コ?ヲ?コ?ッ?コ?ェ?コ?ッ?コ?ヲM |
EUC-JP | eba0baeba0afeba0baeba0aaeba0baeba0afeba0baeba0a6eba0baeba0afeba0baeba0aaeba0baeba0afeba0baeba0a64d | ?埼???埼???埼???埼???埼???埼???埼???埼?? |
UTF-8 | eba0baeba0afeba0baeba0aaeba0baeba0afeba0baeba0a6eba0baeba0afeba0baeba0aaeba0baeba0afeba0baeba0a64d | 렺렯렺렪렺렯렺렦렺렯렺렪렺렯렺렦M |
UHC | eba0baeba0afeba0baeba0aaeba0baeba0afeba0baeba0a6eba0baeba0afeba0baeba0aaeba0baeba0afeba0baeba0a64d | 溜븍젽溜븍젶溜븍젽溜븍젲溜븍젽溜븍젶溜븍젽溜븍젲M |