同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | eba0afeba0bdeba0afeba0a0eba0afeba0bceba0afeba0b3eba0afeba0bcec83b7ec8598ec83b7ec8595eba0afeba0a24d | ë ¯ë ½ë ¯ë ë ¯ë ¼ë ¯ë ³ë ¯ë ¼ì·ì ì·ì ë ¯ë ¢M |
SJIS-WIN | eba0afeba0bdeba0afeba0a0eba0afeba0bceba0afeba0b3eba0afeba0bcec83b7ec8598ec83b7ec8595eba0afeba0a24d | ?ッ?ス?ッ???ッ?シ?ッ?ウ?ッ?シ?キ?們??簿?ッ?「M |
EUC-JP | eba0afeba0bdeba0afeba0a0eba0afeba0bceba0afeba0b3eba0afeba0bcec83b7ec8598ec83b7ec8595eba0afeba0a24d | ???暑???????朱???葛???殊?血???血?????? |
UTF-8 | eba0afeba0bdeba0afeba0a0eba0afeba0bceba0afeba0b3eba0afeba0bcec83b7ec8598ec83b7ec8595eba0afeba0a24d | 렯렽렯렠렯렼렯렳렯렼샷션샷셕렯렢M |
UHC | eba0afeba0bdeba0afeba0a0eba0afeba0bceba0afeba0b3eba0afeba0bcec83b7ec8598ec83b7ec8595eba0afeba0a24d | 溜?졐溜?젨溜?졏溜?졂溜?졏吟룹뀡吟룹뀞溜?젪M |