同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | eba0afeba0bceba0afeba0b6eba0afeba0bdec84b9ec84b8eba0afeba0bceba0afeba0b6eba0afeba0bdec84b9ec84b84d | ë ¯ë ¼ë ¯ë ¶ë ¯ë ½ì¹ì¸ë ¯ë ¼ë ¯ë ¶ë ¯ë ½ì¹ì¸M |
SJIS-WIN | eba0afeba0bceba0afeba0b6eba0afeba0bdec84b9ec84b8eba0afeba0bceba0afeba0b6eba0afeba0bdec84b9ec84b84d | ?ッ?シ?ッ?カ?ッ?ス?ケ?ク?ッ?シ?ッ?カ?ッ?ス?ケ?クM |
EUC-JP | eba0afeba0bceba0afeba0b6eba0afeba0bdec84b9ec84b8eba0afeba0bceba0afeba0b6eba0afeba0bdec84b9ec84b84d | ???朱???矩???曙?轟?碁???朱???矩???曙?轟?? |
UTF-8 | eba0afeba0bceba0afeba0b6eba0afeba0bdec84b9ec84b8eba0afeba0bceba0afeba0b6eba0afeba0bdec84b9ec84b84d | 렯렼렯렶렯렽섹세렯렼렯렶렯렽섹세M |
UHC | eba0afeba0bceba0afeba0b6eba0afeba0bdec84b9ec84b8eba0afeba0bceba0afeba0b6eba0afeba0bdec84b9ec84b84d | 溜?졏溜?졅溜?졐淫뱀꽭溜?졏溜?졅溜?졐淫뱀꽭M |