同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | eba0afeba0bceba0afeba0a6eba0afeba0bdec8696ec83b7eba0afeba0bceba0afeba0a6eba0afeba0bdec8696ec83b74d | ë ¯ë ¼ë ¯ë ¦ë ¯ë ½ìì·ë ¯ë ¼ë ¯ë ¦ë ¯ë ½ìì·M |
SJIS-WIN | eba0afeba0bceba0afeba0a6eba0afeba0bdec8696ec83b7eba0afeba0bceba0afeba0a6eba0afeba0bdec8696ec83b74d | ?ッ?シ?ッ?ヲ?ッ?ス?野??ッ?シ?ッ?ヲ?ッ?ス?野?M |
EUC-JP | eba0afeba0bceba0afeba0a6eba0afeba0bdec8696ec83b7eba0afeba0bceba0afeba0a6eba0afeba0bdec8696ec83b74d | ???朱???????曙???結???朱???????曙???? |
UTF-8 | eba0afeba0bceba0afeba0a6eba0afeba0bdec8696ec83b7eba0afeba0bceba0afeba0a6eba0afeba0bdec8696ec83b74d | 렯렼렯렦렯렽솖샷렯렼렯렦렯렽솖샷M |
UHC | eba0afeba0bceba0afeba0a6eba0afeba0bdec8696ec83b7eba0afeba0bceba0afeba0a6eba0afeba0bdec8696ec83b74d | 溜?졏溜?젲溜?졐陰뽰꺑溜?졏溜?젲溜?졐陰뽰꺑M |