同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | eba0afeba0b2eba0afeba0a1eba0afeba0abeba0afeba18beba0afeba0b2eba0afeba0a1eba0afeba0abeba0afeba18b4d | ë ¯ë ²ë ¯ë ¡ë ¯ë «ë ¯ë¡ë ¯ë ²ë ¯ë ¡ë ¯ë «ë ¯ë¡M |
SJIS-WIN | eba0afeba0b2eba0afeba0a1eba0afeba0abeba0afeba18beba0afeba0b2eba0afeba0a1eba0afeba0abeba0afeba18b4d | ?ッ?イ?ッ?。?ッ?ォ?ッ?躯?ッ?イ?ッ?。?ッ?ォ?ッ?貴 |
EUC-JP | eba0afeba0b2eba0afeba0a1eba0afeba0abeba0afeba18beba0afeba0b2eba0afeba0a1eba0afeba0abeba0afeba18b4d | ???蛾???°??????????蛾???°???????M |
UTF-8 | eba0afeba0b2eba0afeba0a1eba0afeba0abeba0afeba18beba0afeba0b2eba0afeba0a1eba0afeba0abeba0afeba18b4d | 렯렲렯렡렯렫렯롋렯렲렯렡렯렫렯롋M |
UHC | eba0afeba0b2eba0afeba0a1eba0afeba0abeba0afeba18beba0afeba0b2eba0afeba0a1eba0afeba0abeba0afeba18b4d | 溜?졁溜?젩溜?젷溜?죰溜?졁溜?젩溜?젷溜?죰M |