同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | eba0afeba0b1eba0afeba18beba0afeba0b1eba0afeba093eba0afeba0b1eba0afeba18beba0afeba0b1eba0afeba0934d | ë ¯ë ±ë ¯ë¡ë ¯ë ±ë ¯ë ë ¯ë ±ë ¯ë¡ë ¯ë ±ë ¯ë M |
SJIS-WIN | eba0afeba0b1eba0afeba18beba0afeba0b1eba0afeba093eba0afeba0b1eba0afeba18beba0afeba0b1eba0afeba0934d | ?ッ?ア?ッ?躯?ッ?ア?ッ?畷?ッ?ア?ッ?躯?ッ?ア?ッ?溺 |
EUC-JP | eba0afeba0b1eba0afeba18beba0afeba0b1eba0afeba093eba0afeba0b1eba0afeba18beba0afeba0b1eba0afeba0934d | ???焔??????焔???????焔??????焔????M |
UTF-8 | eba0afeba0b1eba0afeba18beba0afeba0b1eba0afeba093eba0afeba0b1eba0afeba18beba0afeba0b1eba0afeba0934d | 렯렱렯롋렯렱렯렓렯렱렯롋렯렱렯렓M |
UHC | eba0afeba0b1eba0afeba18beba0afeba0b1eba0afeba093eba0afeba0b1eba0afeba18beba0afeba0b1eba0afeba0934d | 溜?젿溜?죰溜?젿溜?젗溜?젿溜?죰溜?젿溜?젗M |