同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | eba0afeba0b1eba0afeba0bfeba0afeba0b1eba0afeba0adeba0afeba0b1eba0afeba0beeba0afeba0b1eba0afeba09a4d | ë ¯ë ±ë ¯ë ¿ë ¯ë ±ë ¯ë ë ¯ë ±ë ¯ë ¾ë ¯ë ±ë ¯ë M |
SJIS-WIN | eba0afeba0b1eba0afeba0bfeba0afeba0b1eba0afeba0adeba0afeba0b1eba0afeba0beeba0afeba0b1eba0afeba09a4d | ?ッ?ア?ッ?ソ?ッ?ア?ッ?ュ?ッ?ア?ッ?セ?ッ?ア?ッ?哺 |
EUC-JP | eba0afeba0b1eba0afeba0bfeba0afeba0b1eba0afeba0adeba0afeba0b1eba0afeba0beeba0afeba0b1eba0afeba09a4d | ???焔???遂???焔???????焔???城???焔????M |
UTF-8 | eba0afeba0b1eba0afeba0bfeba0afeba0b1eba0afeba0adeba0afeba0b1eba0afeba0beeba0afeba0b1eba0afeba09a4d | 렯렱렯렿렯렱렯렭렯렱렯렾렯렱렯렚M |
UHC | eba0afeba0b1eba0afeba0bfeba0afeba0b1eba0afeba0adeba0afeba0b1eba0afeba0beeba0afeba0b1eba0afeba09a4d | 溜?젿溜?졒溜?젿溜?젺溜?젿溜?졑溜?젿溜?젡M |