同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | eba0afeba0b1eba0afeba0b6eba0afeba0b1e99e8deba0afeba0b1eba0afeba0b6eba0afeba0b1e99e8d4d | ë ¯ë ±ë ¯ë ¶ë ¯ë ±éë ¯ë ±ë ¯ë ¶ë ¯ë ±éM |
SJIS-WIN | eba0afeba0b1eba0afeba0b6eba0afeba0b1e99e8deba0afeba0b1eba0afeba0b6eba0afeba0b1e99e8d4d | ?ッ?ア?ッ?カ?ッ?ア髷鷺?ッ?ア?ッ?カ?ッ?ア髷庚 |
EUC-JP | eba0afeba0b1eba0afeba0b6eba0afeba0b1e99e8deba0afeba0b1eba0afeba0b6eba0afeba0b1e99e8d4d | ???焔???矩???演?????焔???矩???演??M |
UTF-8 | eba0afeba0b1eba0afeba0b6eba0afeba0b1e99e8deba0afeba0b1eba0afeba0b6eba0afeba0b1e99e8d4d | 렯렱렯렶렯렱鞍렯렱렯렶렯렱鞍M |
UHC | eba0afeba0b1eba0afeba0b6eba0afeba0b1e99e8deba0afeba0b1eba0afeba0b6eba0afeba0b1e99e8d4d | 溜?젿溜?졅溜?젿燿띾젽溜깅젽溜띕젽溜깁엻M |