同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | eba0afeba0b1eba0afeba0b3eba0afeba0b1eba0afe8939aeba0b1eba0afeba0b3eba0afeba0b1eba0afeba0af704d | ë ¯ë ±ë ¯ë ³ë ¯ë ±ë ¯èë ±ë ¯ë ³ë ¯ë ±ë ¯ë ¯pM |
SJIS-WIN | eba0afeba0b1eba0afeba0b3eba0afeba0b1eba0afe8939aeba0b1eba0afeba0b3eba0afeba0b1eba0afeba0af704d | ?ッ?ア?ッ?ウ?ッ?ア?ッ闢梦?ア?ッ?ウ?ッ?ア?ッ?ッpM |
EUC-JP | eba0afeba0b1eba0afeba0b3eba0afeba0b1eba0afe8939aeba0b1eba0afeba0b3eba0afeba0b1eba0afeba0af704d | ???焔???葛???焔?????焔???葛???焔????M |
UTF-8 | eba0afeba0b1eba0afeba0b3eba0afeba0b1eba0afe8939aeba0b1eba0afeba0b3eba0afeba0b1eba0afeba0af704d | 렯렱렯렳렯렱렯蓚렱렯렳렯렱렯렯pM |
UHC | eba0afeba0b1eba0afeba0b3eba0afeba0b1eba0afe8939aeba0b1eba0afeba0b3eba0afeba0b1eba0afeba0af704d | 溜?젿溜?졂溜?젿溜?뱴溜깅젽溜노젽溜깅젽溜칛M |