同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | eba0afeba0b1eba0afeba0a9eba0afeba0b1eba0afeba0bbeba0afeba0b1eba0afeba18ceba0afeba0b1eba0afeba0be4d | ë ¯ë ±ë ¯ë ©ë ¯ë ±ë ¯ë »ë ¯ë ±ë ¯ë¡ë ¯ë ±ë ¯ë ¾M |
SJIS-WIN | eba0afeba0b1eba0afeba0a9eba0afeba0b1eba0afeba0bbeba0afeba0b1eba0afeba18ceba0afeba0b1eba0afeba0be4d | ?ッ?ア?ッ?ゥ?ッ?ア?ッ?サ?ッ?ア?ッ?誤?ッ?ア?ッ?セM |
EUC-JP | eba0afeba0b1eba0afeba0a9eba0afeba0b1eba0afeba0bbeba0afeba0b1eba0afeba18ceba0afeba0b1eba0afeba0be4d | ???焔???????焔???視???焔??????焔???? |
UTF-8 | eba0afeba0b1eba0afeba0a9eba0afeba0b1eba0afeba0bbeba0afeba0b1eba0afeba18ceba0afeba0b1eba0afeba0be4d | 렯렱렯렩렯렱렯렻렯렱렯롌렯렱렯렾M |
UHC | eba0afeba0b1eba0afeba0a9eba0afeba0b1eba0afeba0bbeba0afeba0b1eba0afeba18ceba0afeba0b1eba0afeba0be4d | 溜?젿溜?젵溜?젿溜?졎溜?젿溜?죱溜?젿溜?졑M |