同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | eba0afeba0b0eba0afeba18beba0afeba0a7eba0afeba097eba0afeba0b0eba0afeba18beba0afeba0a7eba0afeba0974d | ë ¯ë °ë ¯ë¡ë ¯ë §ë ¯ë ë ¯ë °ë ¯ë¡ë ¯ë §ë ¯ë M |
SJIS-WIN | eba0afeba0b0eba0afeba18beba0afeba0a7eba0afeba097eba0afeba0b0eba0afeba18beba0afeba0a7eba0afeba0974d | ?ッ?ー?ッ?躯?ッ?ァ?ッ?零?ッ?ー?ッ?躯?ッ?ァ?ッ?柚 |
EUC-JP | eba0afeba0b0eba0afeba18beba0afeba0a7eba0afeba097eba0afeba0b0eba0afeba18beba0afeba0a7eba0afeba0974d | ???磯??????щ???????磯??????щ????M |
UTF-8 | eba0afeba0b0eba0afeba18beba0afeba0a7eba0afeba097eba0afeba0b0eba0afeba18beba0afeba0a7eba0afeba0974d | 렯렰렯롋렯렧렯렗렯렰렯롋렯렧렯렗M |
UHC | eba0afeba0b0eba0afeba18beba0afeba0a7eba0afeba097eba0afeba0b0eba0afeba18beba0afeba0a7eba0afeba0974d | 溜?젾溜?죰溜?젳溜?젛溜?젾溜?죰溜?젳溜?젛M |