同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | eba0afeba0a3eba0afeba08deba0afeba0b2eba0afeba19aeba0afeba0a3eba0afeba08deba0afeba0b2eba0afeba19a4d | ë ¯ë £ë ¯ë ë ¯ë ²ë ¯ë¡ë ¯ë £ë ¯ë ë ¯ë ²ë ¯ë¡M |
SJIS-WIN | eba0afeba0a3eba0afeba08deba0afeba0b2eba0afeba19aeba0afeba0a3eba0afeba08deba0afeba0b2eba0afeba19a4d | ?ッ?」?ッ?鷺?ッ?イ?ッ?梦?ッ?」?ッ?鷺?ッ?イ?ッ?哺 |
EUC-JP | eba0afeba0a3eba0afeba08deba0afeba0b2eba0afeba19aeba0afeba0a3eba0afeba08deba0afeba0b2eba0afeba19a4d | ???k???????蛾??????k???????蛾???M |
UTF-8 | eba0afeba0a3eba0afeba08deba0afeba0b2eba0afeba19aeba0afeba0a3eba0afeba08deba0afeba0b2eba0afeba19a4d | 렯렣렯렍렯렲렯롚렯렣렯렍렯렲렯롚M |
UHC | eba0afeba0a3eba0afeba08deba0afeba0b2eba0afeba19aeba0afeba0a3eba0afeba08deba0afeba0b2eba0afeba19a4d | 溜?젫溜?젌溜?졁溜?줃溜?젫溜?젌溜?졁溜?줃M |