同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | eba0afeba08deba0afeba0b6eba0afeba08deba0afeba091eba0afeba08deba0afeba0b6eba0afeba08deba0afeba0914d | ë ¯ë ë ¯ë ¶ë ¯ë ë ¯ë ë ¯ë ë ¯ë ¶ë ¯ë ë ¯ë M |
SJIS-WIN | eba0afeba08deba0afeba0b6eba0afeba08deba0afeba091eba0afeba08deba0afeba0b6eba0afeba08deba0afeba0914d | ?ッ?鷺?ッ?カ?ッ?鷺?ッ?瀧?ッ?鷺?ッ?カ?ッ?鷺?ッ?閃 |
EUC-JP | eba0afeba08deba0afeba0b6eba0afeba08deba0afeba091eba0afeba08deba0afeba0b6eba0afeba08deba0afeba0914d | ???????矩???????????????矩????????M |
UTF-8 | eba0afeba08deba0afeba0b6eba0afeba08deba0afeba091eba0afeba08deba0afeba0b6eba0afeba08deba0afeba0914d | 렯렍렯렶렯렍렯렑렯렍렯렶렯렍렯렑M |
UHC | eba0afeba08deba0afeba0b6eba0afeba08deba0afeba091eba0afeba08deba0afeba0b6eba0afeba08deba0afeba0914d | 溜?젌溜?졅溜?젌溜?젒溜?젌溜?졅溜?젌溜?젒M |