同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | eba0afeba08deba0afeba0b3eba0afeba08deba0afeba0b6eba0afeba08deba0afeba0b3eba0afeba08deba0afeba0b64d | ë ¯ë ë ¯ë ³ë ¯ë ë ¯ë ¶ë ¯ë ë ¯ë ³ë ¯ë ë ¯ë ¶M |
SJIS-WIN | eba0afeba08deba0afeba0b3eba0afeba08deba0afeba0b6eba0afeba08deba0afeba0b3eba0afeba08deba0afeba0b64d | ?ッ?鷺?ッ?ウ?ッ?鷺?ッ?カ?ッ?鷺?ッ?ウ?ッ?鷺?ッ?カM |
EUC-JP | eba0afeba08deba0afeba0b3eba0afeba08deba0afeba0b6eba0afeba08deba0afeba0b3eba0afeba08deba0afeba0b64d | ???????葛???????矩???????葛???????? |
UTF-8 | eba0afeba08deba0afeba0b3eba0afeba08deba0afeba0b6eba0afeba08deba0afeba0b3eba0afeba08deba0afeba0b64d | 렯렍렯렳렯렍렯렶렯렍렯렳렯렍렯렶M |
UHC | eba0afeba08deba0afeba0b3eba0afeba08deba0afeba0b6eba0afeba08deba0afeba0b3eba0afeba08deba0afeba0b64d | 溜?젌溜?졂溜?젌溜?졅溜?젌溜?졂溜?젌溜?졅M |