同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | eba0aaeba0a6eba0beeba19aeba0aaeba0a6eba0beeba19aeba0aaeba0a6eba0beeba19aeba0aaeba0a6eba0beeba19a4d | ë ªë ¦ë ¾ë¡ë ªë ¦ë ¾ë¡ë ªë ¦ë ¾ë¡ë ªë ¦ë ¾ë¡M |
SJIS-WIN | eba0aaeba0a6eba0beeba19aeba0aaeba0a6eba0beeba19aeba0aaeba0a6eba0beeba19aeba0aaeba0a6eba0beeba19a4d | ?ェ?ヲ?セ?梦?ェ?ヲ?セ?梦?ェ?ヲ?セ?梦?ェ?ヲ?セ?哺 |
EUC-JP | eba0aaeba0a6eba0beeba19aeba0aaeba0a6eba0beeba19aeba0aaeba0a6eba0beeba19aeba0aaeba0a6eba0beeba19a4d | ?????城??????城??????城??????城?M |
UTF-8 | eba0aaeba0a6eba0beeba19aeba0aaeba0a6eba0beeba19aeba0aaeba0a6eba0beeba19aeba0aaeba0a6eba0beeba19a4d | 렪렦렾롚렪렦렾롚렪렦렾롚렪렦렾롚M |
UHC | eba0aaeba0a6eba0beeba19aeba0aaeba0a6eba0beeba19aeba0aaeba0a6eba0beeba19aeba0aaeba0a6eba0beeba19a4d | 溜る젲溜얜줃溜る젲溜얜줃溜る젲溜얜줃溜る젲溜얜줃M |