同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | eab98ebdf0b88eb3e8edc4e78eb78ebdf0b88eb3e9edc3a1eab98ebdf0b88eb3e8edc4e78eb78ebdf0b88eb3e9edc3b44d | ê¹½ð¸³èíÄç·½ð¸³éíá깽ð¸³èíÄç·½ð¸³éíôM |
SJIS-WIN | eab98ebdf0b88eb3e8edc4e78eb78ebdf0b88eb3e9edc3a1eab98ebdf0b88eb3e8edc4e78eb78ebdf0b88eb3e9edc3b44d | ?漆宍竟ト邇キ漆宍鳫テ。?漆宍竟ト邇キ漆宍鳫テエM |
EUC-JP | eab98ebdf0b88eb3e8edc4e78eb78ebdf0b88eb3e9edc3a1eab98ebdf0b88eb3e8edc4e78eb78ebdf0b88eb3e9edc3b44d | 蟾ス雜ウ蓁貞キス雜ウ蜊叩蟾ス雜ウ蓁貞キス雜ウ蜊担M |
UTF-8 | eab98ebdf0b88eb3e8edc4e78eb78ebdf0b88eb3e9edc3a1eab98ebdf0b88eb3e8edc4e78eb78ebdf0b88eb3e9edc3b44d | 깎????玷????á깎????玷????ôM |
UHC | eab98ebdf0b88eb3e8edc4e78eb78ebdf0b88eb3e9edc3a1eab98ebdf0b88eb3e8edc4e78eb78ebdf0b88eb3e9edc3b44d | 源렰霽렢妖쾅렩렰霽렢勖찼源렰霽렢妖쾅렩렰霽렢勖척M |