同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | eab08eb58fddc8d0f0a2aaeab08eb58fddc8d0f0a2ae5c40eab08eb58fddc8d0f0a2aaeab08eb58fddc8d0f0a2ae5c534d | ê°µÝÈÐð¢ªê°µÝÈÐð¢®\@ê°µÝÈÐð¢ªê°µÝÈÐð¢®\SM |
SJIS-WIN | eab08eb58fddc8d0f0a2aaeab08eb58fddc8d0f0a2ae5c40eab08eb58fddc8d0f0a2aaeab08eb58fddc8d0f0a2ae5c534d | ?七醤ネミェ?七醤ネミョ\@?七醤ネミェ?七醤ネミョ\SM |
EUC-JP | eab08eb58fddc8d0f0a2aaeab08eb58fddc8d0f0a2ae5c40eab08eb58fddc8d0f0a2aaeab08eb58fddc8d0f0a2ae5c534d | 螳オ訒偃→螳オ訒偃〓\@螳オ訒偃→螳オ訒偃〓\SM |
UTF-8 | eab08eb58fddc8d0f0a2aaeab08eb58fddc8d0f0a2ae5c40eab08eb58fddc8d0f0a2aaeab08eb58fddc8d0f0a2ae5c534d | 갎??????갎??????\@갎??????갎??????\SM |
UHC | eab08eb58fddc8d0f0a2aaeab08eb58fddc8d0f0a2ae5c40eab08eb58fddc8d0f0a2aaeab08eb58fddc8d0f0a2ae5c534d | 媛렦뤯훵頂り컣탲忿圻¡\@媛렦뤯훵頂り컣탲忿圻¡\SM |