同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | eaaad6ed8eacb0efc6a6eaaad6ed8eacb0efc6a66eeaaad6ed8eacb0efc6a6eaaad6ed8eacb0efc6a66e4d | êªÖí¬°ïÆ¦êªÖí¬°ïÆ¦nêªÖí¬°ïÆ¦êªÖí¬°ïÆ¦nM |
SJIS-WIN | eaaad6ed8eacb0efc6a6eaaad6ed8eacb0efc6a66eeaaad6ed8eacb0efc6a6eaaad6ed8eacb0efc6a66e4d | ?ヨ寬ャー?ヲ?ヨ寬ャー?ヲn?ヨ寬ャー?ヲ?ヨ寬ャー?ヲnM |
EUC-JP | eaaad6ed8eacb0efc6a6eaaad6ed8eacb0efc6a66eeaaad6ed8eacb0efc6a6eaaad6ed8eacb0efc6a66e4d | 螽幎ャ逸豆螽幎ャ逸豆n螽幎ャ逸豆螽幎ャ逸豆nM |
UTF-8 | eaaad6ed8eacb0efc6a6eaaad6ed8eacb0efc6a66eeaaad6ed8eacb0efc6a6eaaad6ed8eacb0efc6a66e4d | ??펬??Ʀ??펬??Ʀn??펬??Ʀ??펬??ƦnM |
UHC | eaaad6ed8eacb0efc6a6eaaad6ed8eacb0efc6a66eeaaad6ed8eacb0efc6a6eaaad6ed8eacb0efc6a66e4d | 元儡렗곤튐元儡렗곤튐n元儡렗곤튐元儡렗곤튐nM |