同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e9f38ead44f2bfbdb84be9f38ead44f2bfbdb84f5c40e9f38ead44f2bfbdb84be9f38ead44f2bfbdb84f5c534d | éóDò¿½¸KéóDò¿½¸O\@éóDò¿½¸KéóDò¿½¸O\SM |
SJIS-WIN | e9f38ead44f2bfbdb84be9f38ead44f2bfbdb84f5c40e9f38ead44f2bfbdb84be9f38ead44f2bfbdb84f5c534d | 鴣鹿DスクK鴣鹿DスクO\@鴣鹿DスクK鴣鹿DスクO\SM |
EUC-JP | e9f38ead44f2bfbdb84be9f38ead44f2bfbdb84f5c40e9f38ead44f2bfbdb84be9f38ead44f2bfbdb84f5c534d | 蜩ュD鮨集K蜩ュD鮨集O\@蜩ュD鮨集K蜩ュD鮨集O\SM |
UTF-8 | e9f38ead44f2bfbdb84be9f38ead44f2bfbdb84f5c40e9f38ead44f2bfbdb84be9f38ead44f2bfbdb84f5c534d | ??DK??DO\@??DK??DO\SM |
UHC | e9f38ead44f2bfbdb84be9f38ead44f2bfbdb84f5c40e9f38ead44f2bfbdb84be9f38ead44f2bfbdb84f5c534d | 稶렚D趾슛K稶렚D趾슛O\@稶렚D趾슛K稶렚D趾슛O\SM |