同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e9b5b0fba482e9ae8f5de9b5b0fba482e9ae8f5de9b5b0fba482e9ae8f5de9b5b0fba482e9ae8f5d4d | éµ°û¤é®]éµ°û¤é®]éµ°û¤é®]éµ°û¤é®]M |
SJIS-WIN | e9b5b0fba482e9ae8f5de9b5b0fba482e9ae8f5de9b5b0fba482e9ae8f5de9b5b0fba482e9ae8f5d4d | 魴ー訷るョ従魴ー訷るョ従魴ー訷るョ従魴ー訷るョ従M |
EUC-JP | e9b5b0fba482e9ae8f5de9b5b0fba482e9ae8f5de9b5b0fba482e9ae8f5de9b5b0fba482e9ae8f5d4d | 薺飲?藪?軌??藪?軌??藪?軌??藪? |
UTF-8 | e9b5b0fba482e9ae8f5de9b5b0fba482e9ae8f5de9b5b0fba482e9ae8f5de9b5b0fba482e9ae8f5d4d | 鵰???鮏]鵰???鮏]鵰???鮏]鵰???鮏]M |
UHC | e9b5b0fba482e9ae8f5de9b5b0fba482e9ae8f5de9b5b0fba482e9ae8f5de9b5b0fba482e9ae8f5d4d | 俑곽쨧饒?俑곽쨧饒?俑곽쨧饒?俑곽쨧饒?M |