同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e9b5b0efbe84e89e9fefbdbbe9b5b0efbe84e89e9fefbdbbe9b5b0efbe84e89e9fefbdbbe9b5b0efbe84e89e9fefbdbb4d | éµ°ï¾èサ鵰ï¾èサ鵰ï¾èサ鵰ï¾èï½»M |
SJIS-WIN | e9b5b0efbe84e89e9fefbdbbe9b5b0efbe84e89e9fefbdbbe9b5b0efbe84e89e9fefbdbbe9b5b0efbe84e89e9fefbdbb4d | 魴ー??棔?サ魴ー??棔?サ魴ー??棔?サ魴ー??棔?サM |
EUC-JP | e9b5b0efbe84e89e9fefbdbbe9b5b0efbe84e89e9fefbdbbe9b5b0efbe84e89e9fefbdbbe9b5b0efbe84e89e9fefbdbb4d | 薺逸???鐔脂軌鐓???鐔脂軌鐓???鐔脂軌鐓???鐔? |
UTF-8 | e9b5b0efbe84e89e9fefbdbbe9b5b0efbe84e89e9fefbdbbe9b5b0efbe84e89e9fefbdbbe9b5b0efbe84e89e9fefbdbb4d | 鵰ト螟サ鵰ト螟サ鵰ト螟サ鵰ト螟サM |
UHC | e9b5b0efbe84e89e9fefbdbbe9b5b0efbe84e89e9fefbdbbe9b5b0efbe84e89e9fefbdbbe9b5b0efbe84e89e9fefbdbb4d | 俑곤푶梧잞슥俑곤푶梧잞슥俑곤푶梧잞슥俑곤푶梧잞슥M |