同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e9b5b0e5a4b16b5ce9b5b0e5a4b16b5c40e9b5b0e5a4b16b5ce9b5b0e5a4b16b5c534d | 鵰失k\鵰失k\@鵰失k\鵰失k\SM |
SJIS-WIN | e9b5b0e5a4b16b5ce9b5b0e5a4b16b5c40e9b5b0e5a4b16b5ce9b5b0e5a4b16b5c534d | 魴ー螟アk\魴ー螟アk\@魴ー螟アk\魴ー螟アk\SM |
EUC-JP | e9b5b0e5a4b16b5ce9b5b0e5a4b16b5c40e9b5b0e5a4b16b5ce9b5b0e5a4b16b5c534d | 薺医けk\薺医けk\@薺医けk\薺医けk\SM |
UTF-8 | e9b5b0e5a4b16b5ce9b5b0e5a4b16b5c40e9b5b0e5a4b16b5ce9b5b0e5a4b16b5c534d | 鵰失k\鵰失k\@鵰失k\鵰失k\SM |
UHC | e9b5b0e5a4b16b5ce9b5b0e5a4b16b5c40e9b5b0e5a4b16b5ce9b5b0e5a4b16b5c534d | 俑겼ㅁk\俑겼ㅁk\@俑겼ㅁk\俑겼ㅁk\SM |