同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e9b5a1efbc816b5b5ce9b5a1efbc816b5b5c40e9b5a1efbc816b5b5ce9b5a1efbc816b5b5c534d | 鵡ï¼k[\鵡ï¼k[\@鵡ï¼k[\鵡ï¼k[\SM |
SJIS-WIN | e9b5a1efbc816b5b5ce9b5a1efbc816b5b5c40e9b5a1efbc816b5b5ce9b5a1efbc816b5b5c534d | 魴。?〔[\魴。?〔[\@魴。?〔[\魴。?〔[\SM |
EUC-JP | e9b5a1efbc816b5b5ce9b5a1efbc816b5b5c40e9b5a1efbc816b5b5ce9b5a1efbc816b5b5c534d | 薺¥?k[\薺¥?k[\@薺¥?k[\薺¥?k[\SM |
UTF-8 | e9b5a1efbc816b5b5ce9b5a1efbc816b5b5c40e9b5a1efbc816b5b5ce9b5a1efbc816b5b5c534d | 鵡!k[\鵡!k[\@鵡!k[\鵡!k[\SM |
UHC | e9b5a1efbc816b5b5ce9b5a1efbc816b5b5c40e9b5a1efbc816b5b5ce9b5a1efbc816b5b5c534d | 俑∽펯k[\俑∽펯k[\@俑∽펯k[\俑∽펯k[\SM |