同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e9b5a1e98b8f5b5ce9b5a1e98b8f5b5c40e9b5a1e98b8f5b5ce9b5a1e98b8f5b5c534d | 鵡é[\鵡é[\@鵡é[\鵡é[\SM |
SJIS-WIN | e9b5a1e98b8f5b5ce9b5a1e98b8f5b5c40e9b5a1e98b8f5b5ce9b5a1e98b8f5b5c534d | 魴。驪充\魴。驪充\@魴。驪充\魴。驪充\SM |
EUC-JP | e9b5a1e98b8f5b5ce9b5a1e98b8f5b5c40e9b5a1e98b8f5b5ce9b5a1e98b8f5b5c534d | 薺♂??薺♂??@薺♂??薺♂??SM |
UTF-8 | e9b5a1e98b8f5b5ce9b5a1e98b8f5b5c40e9b5a1e98b8f5b5ce9b5a1e98b8f5b5c534d | 鵡鋏[\鵡鋏[\@鵡鋏[\鵡鋏[\SM |
UHC | e9b5a1e98b8f5b5ce9b5a1e98b8f5b5c40e9b5a1e98b8f5b5ce9b5a1e98b8f5b5c534d | 俑↓땹[\俑↓땹[\@俑↓땹[\俑↓땹[\SM |