同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e9b59dec8bb3ebeface68181eab3b2e294a8e5b6aaebaca7e9b59dec8bb3ebeface68181eab3b2e294a8e5b6aaebad864d | éµì³ëï¬æê³²â¨å¶ªë¬§éµì³ëï¬æê³²â¨å¶ªëM |
SJIS-WIN | e9b59dec8bb3ebeface68181eab3b2e294a8e5b6aaebaca7e9b59dec8bb3ebeface68181eab3b2e294a8e5b6aaebad864d | 魴晧教?ャ諱?ウイ笏ィ蠍ェ?ァ魴晧教?ャ諱?ウイ笏ィ蠍ェ?? |
EUC-JP | e9b59dec8bb3ebeface68181eab3b2e294a8e5b6aaebaca7e9b59dec8bb3ebeface68181eab3b2e294a8e5b6aaebad864d | 薺??葛鍖??螻霞??卿覓ч??葛鍖??螻霞??卿覘?M |
UTF-8 | e9b59dec8bb3ebeface68181eab3b2e294a8e5b6aaebaca7e9b59dec8bb3ebeface68181eab3b2e294a8e5b6aaebad864d | 鵝싳??恁곲┨嶪묧鵝싳??恁곲┨嶪뭆M |
UHC | e9b59dec8bb3ebeface68181eab3b2e294a8e5b6aaebaca7e9b59dec8bb3ebeface68181eab3b2e294a8e5b6aaebad864d | 俑앹떝倚ф걖怨꿎뵪蒻るЁ俑앹떝倚ф걖怨꿎뵪蒻る춨M |