同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e9aab0e5aa926b5b5ce9aab0e5aa926b5b5c40e9aab0e5aa926b5b5ce9aab0e5aa926b5b5c534d | 骰åªk[\骰åªk[\@骰åªk[\骰åªk[\SM |
SJIS-WIN | e9aab0e5aa926b5b5ce9aab0e5aa926b5b5c40e9aab0e5aa926b5b5ce9aab0e5aa926b5b5c534d | 鬪ー蟐談[\鬪ー蟐談[\@鬪ー蟐談[\鬪ー蟐談[\SM |
EUC-JP | e9aab0e5aa926b5b5ce9aab0e5aa926b5b5c40e9aab0e5aa926b5b5ce9aab0e5aa926b5b5c534d | 薨医?k[\薨医?k[\@薨医?k[\薨医?k[\SM |
UTF-8 | e9aab0e5aa926b5b5ce9aab0e5aa926b5b5c40e9aab0e5aa926b5b5ce9aab0e5aa926b5b5c534d | 骰媒k[\骰媒k[\@骰媒k[\骰媒k[\SM |
UHC | e9aab0e5aa926b5b5ce9aab0e5aa926b5b5c40e9aab0e5aa926b5b5ce9aab0e5aa926b5b5c534d | 謠겼첅k[\謠겼첅k[\@謠겼첅k[\謠겼첅k[\SM |