同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e9a9a4efbdbae996a0e6a2a7efbdb9e68786efbdb3efbdaae9a9a4e5a587efbdbee7a798efbdade693beefbdbeefbd80 | é©¤ï½ºé æ¢§ï½¹æï½³ï½ªé©¤å¥ï½¾ç§ï½æ¾ï½¾ï½ |
SJIS-WIN | e9a9a4efbdbae996a0e6a2a7efbdb9e68786efbdb3efbdaae9a9a4e5a587efbdbee7a798efbdade693beefbdbeefbd80 | 鬩、?コ髢?譴ァ?ケ諛?スウ?ェ鬩、螂?スセ遘假スュ謫セ?セ?? |
EUC-JP | e9a9a4efbdbae996a0e6a2a7efbdb9e68786efbdb3efbdaae9a9a4e5a587efbdbee7a798efbdade693beefbdbeefbd80 | 薊わ什??罌э醜??鐔鰹終薊ゅ?鐔丞?鐔??常従鐔? |
UTF-8 | e9a9a4efbdbae996a0e6a2a7efbdb9e68786efbdb3efbdaae9a9a4e5a587efbdbee7a798efbdade693beefbdbeefbd80 | 驤コ閠梧ケ懆ウェ驤奇セ秘ュ擾セ` |
UHC | e9a9a4efbdbae996a0e6a2a7efbdb9e68786efbdb3efbdaae9a9a4e5a587efbdbee7a798efbdade693beefbdbeefbd80 | 要ㅿ스搖졿ˇ節방뇛節놂쉠要ㅵ쪍節양쭣節?벦節억? |