同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e9a6b9eba0a7e6a293eba08de9a6b9eba0a7e6a293eba08de9a6b9eba0a7e6a293eba08de9a6b9eba0a7e6a293eba08d4d | é¦¹ë §æ¢ë é¦¹ë §æ¢ë é¦¹ë §æ¢ë é¦¹ë §æ¢ë M |
SJIS-WIN | e9a6b9eba0a7e6a293eba08de9a6b9eba0a7e6a293eba08de9a6b9eba0a7e6a293eba08de9a6b9eba0a7e6a293eba08d4d | 鬥ケ?ァ譴畷?埼ヲケ?ァ譴畷?埼ヲケ?ァ譴畷?埼ヲケ?ァ譴畷?庚 |
EUC-JP | e9a6b9eba0a7e6a293eba08de9a6b9eba0a7e6a293eba08de9a6b9eba0a7e6a293eba08de9a6b9eba0a7e6a293eba08d4d | 薤豪?ф???薤豪?ф???薤豪?ф???薤豪?ф???M |
UTF-8 | e9a6b9eba0a7e6a293eba08de9a6b9eba0a7e6a293eba08de9a6b9eba0a7e6a293eba08de9a6b9eba0a7e6a293eba08d4d | 馹렧梓렍馹렧梓렍馹렧梓렍馹렧梓렍M |
UHC | e9a6b9eba0a7e6a293eba08de9a6b9eba0a7e6a293eba08de9a6b9eba0a7e6a293eba08de9a6b9eba0a7e6a293eba08d4d | 腰밸젳歟볥젌腰밸젳歟볥젌腰밸젳歟볥젌腰밸젳歟볥젌M |