同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e9a6adeab3b8eab180e9a6adeab3a3ebab97e680a1ed85b3e9a6adeab3b8eab180e9a6adeab3a3ebab97e680a1ed85b34d | é¦ê³¸ê±é¦ê³£ë«æ¡í ³é¦ê³¸ê±é¦ê³£ë«æ¡í ³M |
SJIS-WIN | e9a6adeab3b8eab180e9a6adeab3a3ebab97e680a1ed85b3e9a6adeab3b8eab180e9a6adeab3a3ebab97e680a1ed85b34d | 鬥ュ?ク??鬥ュ?」?玲?。奛ウ鬥ュ?ク??鬥ュ?」?玲?。奛ウM |
EUC-JP | e9a6adeab3b8eab180e9a6adeab3a3ebab97e680a1ed85b3e9a6adeab3b8eab180e9a6adeab3a3ebab97e680a1ed85b34d | 薤?蓋蟇?薤?械覊??″?渇Ν螻瑚?薤?械覊??″?? |
UTF-8 | e9a6adeab3b8eab180e9a6adeab3a3ebab97e680a1ed85b3e9a6adeab3b8eab180e9a6adeab3a3ebab97e680a1ed85b34d | 馭곸걀馭곣뫗怡텳馭곸걀馭곣뫗怡텳M |
UHC | e9a6adeab3b8eab180e9a6adeab3a3ebab97e680a1ed85b3e9a6adeab3b8eab180e9a6adeab3a3ebab97e680a1ed85b34d | 腰?낯嫄?腰?끽維쀦?≫뀽腰?낯嫄?腰?끽維쀦?≫뀽M |