同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e98d84efbda8e8beade5a0a4e8ab9fe8a095efbdb95c40e98d84efbda8e8beade5a0a4e8ab9fe8a095efbdb95c534d | éィè¾å ¤è«è ï½¹\@éィè¾å ¤è«è ï½¹\SM |
SJIS-WIN | e98d84efbda8e8beade5a0a4e8ab9fe8a095efbdb95c40e98d84efbda8e8beade5a0a4e8ab9fe8a095efbdb95c534d | 骰?スィ霎ュ蝣、隲溯?包スケ\@骰?スィ霎ュ蝣、隲溯?包スケ\SM |
EUC-JP | e98d84efbda8e8beade5a0a4e8ab9fe8a095efbdb95c40e98d84efbda8e8beade5a0a4e8ab9fe8a095efbdb95c534d | ??鐔?将?よ???鐔?@??鐔?将?よ???鐔?SM |
UTF-8 | e98d84efbda8e8beade5a0a4e8ab9fe8a095efbdb95c40e98d84efbda8e8beade5a0a4e8ab9fe8a095efbdb95c534d | 鍄ィ辭堤諟蠕ケ\@鍄ィ辭堤諟蠕ケ\SM |
UHC | e98d84efbda8e8beade5a0a4e8ab9fe8a095efbdb95c40e98d84efbda8e8beade5a0a4e8ab9fe8a095efbdb95c534d | 堯꾬쉔渦?젮獄잒젙節?@堯꾬쉔渦?젮獄잒젙節?SM |