同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e987ade9b9bfee81b5efbdb0e98287efbdadefbe8fefbdb8e987ade9b9bfee81b5efbdb0e98287efbdadefbe8fefbdb84d | é鹿îµï½°éï½ï¾ï½¸é鹿îµï½°éï½ï¾ï½¸M |
SJIS-WIN | e987ade9b9bfee81b5efbdb0e98287efbdadefbe8fefbdb8e987ade9b9bfee81b5efbdb0e98287efbdadefbe8fefbdb84d | 驥ュ鮖ソ﨟オ?ー驍?スュ?擾スク驥ュ鮖ソ﨟オ?ー驍?スュ?擾スクM |
EUC-JP | e987ade9b9bfee81b5efbdb0e98287efbdadefbe8fefbdb8e987ade9b9bfee81b5efbdb0e98287efbdadefbe8fefbdb84d | ??洪?居衆??鐔??鐔檎??洪?居衆??鐔??鐔? |
UTF-8 | e987ade9b9bfee81b5efbdb0e98287efbdadefbe8fefbdb8e987ade9b9bfee81b5efbdb0e98287efbdadefbe8fefbdb84d | 釭鹿ー邇ュマク釭鹿ー邇ュマクM |
UHC | e987ade9b9bfee81b5efbdb0e98287efbdadefbe8fefbdb8e987ade9b9bfee81b5efbdb0e98287efbdadefbe8fefbdb84d | 猥?뮈墻듸쉼歪뉛쉭絶륅슛猥?뮈墻듸쉼歪뉛쉭絶륅슛M |