同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e982b5efbdb5e98289e580a1efbdb8efbdb5e98289e580a1efbdb8efbdb5e98289e580a1efbdb8efbdb5e98289e5bc84 | éµï½µéå¡ï½¸ï½µéå¡ï½¸ï½µéå¡ï½¸ï½µéå¼ |
SJIS-WIN | e982b5efbdb5e98289e580a1efbdb8efbdb5e98289e580a1efbdb8efbdb5e98289e580a1efbdb8efbdb5e98289e5bc84 | 驍オ?オ驍牙?。?ク?オ驍牙?。?ク?オ驍牙?。?ク?オ驍牙シ |
EUC-JP | e982b5efbdb5e98289e580a1efbdb8efbdb5e98289e580a1efbdb8efbdb5e98289e580a1efbdb8efbdb5e98289e5bc84 | ?居週???¥集鐔級???¥集鐔級???¥集鐔級??綣? |
UTF-8 | e982b5efbdb5e98289e580a1efbdb8efbdb5e98289e580a1efbdb8efbdb5e98289e580a1efbdb8efbdb5e98289e5bc84 | 邵オ邉倡クオ邉倡クオ邉倡クオ邉弄 |
UHC | e982b5efbdb5e98289e580a1efbdb8efbdb5e98289e580a1efbdb8efbdb5e98289e580a1efbdb8efbdb5e98289e5bc84 | 歪듸슉歪됧?∽슛節들굢暗∽슛節들굢暗∽슛節들굢凉 |