同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e98281e79aaee6b3aae996a0efbda8e98281e79aaee6b3aae8a087efbdb7e98281e79aaee6b3aae996a0efbda8 | éç®æ³ªé ィéç®æ³ªè ï½·éç®æ³ªé ィ |
SJIS-WIN | e98281e79aaee6b3aae996a0efbda8e98281e79aaee6b3aae8a087efbdb7e98281e79aaee6b3aae996a0efbda8 | 驍∫坩豕ェ髢??ィ驍∫坩豕ェ陟?スキ驍∫坩豕ェ髢??ィ |
EUC-JP | e98281e79aaee6b3aae996a0efbda8e98281e79aaee6b3aae8a087efbdb7e98281e79aaee6b3aae996a0efbda8 | ????蟹??鐔?????蟹??鐔潔????蟹??鐔 |
UTF-8 | e98281e79aaee6b3aae996a0efbda8e98281e79aaee6b3aae8a087efbdb7e98281e79aaee6b3aae996a0efbda8 | 邁皮泪閠ィ邁皮泪蠇キ邁皮泪閠ィ |
UHC | e98281e79aaee6b3aae996a0efbda8e98281e79aaee6b3aae8a087efbdb7e98281e79aaee6b3aae996a0efbda8 | 歪곭슢力ら뼚節③굙染?나澳뉛슘歪곭슢力ら뼚節 |