同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e98281e79aaee6b3aae8adbfefbda8e98281e79aaee6b3aae8a087efbdb7e98281e79aaee6b3aae8adbfefbda8 | éç®æ³ªè¿ï½¨éç®æ³ªè ï½·éç®æ³ªè¿ï½¨ |
SJIS-WIN | e98281e79aaee6b3aae8adbfefbda8e98281e79aaee6b3aae8a087efbdb7e98281e79aaee6b3aae8adbfefbda8 | 驍∫坩豕ェ隴ソ?ィ驍∫坩豕ェ陟?スキ驍∫坩豕ェ隴ソ?ィ |
EUC-JP | e98281e79aaee6b3aae8adbfefbda8e98281e79aaee6b3aae8a087efbdb7e98281e79aaee6b3aae8adbfefbda8 | ????蟹茘随秀????蟹??鐔潔????蟹茘随秀 |
UTF-8 | e98281e79aaee6b3aae8adbfefbda8e98281e79aaee6b3aae8a087efbdb7e98281e79aaee6b3aae8adbfefbda8 | 邁皮泪譿ィ邁皮泪蠇キ邁皮泪譿ィ |
UHC | e98281e79aaee6b3aae8adbfefbda8e98281e79aaee6b3aae8a087efbdb7e98281e79aaee6b3aae8adbfefbda8 | 歪곭슢力よ?節③굙染?나澳뉛슘歪곭슢力よ?節 |