同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e980b8eba0aa64575b5ce980b8eba0aa64575b5c40e980b8eba0aa64575b5ce980b8eba0aa64575b5c534d | é¸ë ªdW[\é¸ë ªdW[\@é¸ë ªdW[\é¸ë ªdW[\SM |
SJIS-WIN | e980b8eba0aa64575b5ce980b8eba0aa64575b5c40e980b8eba0aa64575b5ce980b8eba0aa64575b5c534d | 騾ク?ェdW[\騾ク?ェdW[\@騾ク?ェdW[\騾ク?ェdW[\SM |
EUC-JP | e980b8eba0aa64575b5ce980b8eba0aa64575b5c40e980b8eba0aa64575b5ce980b8eba0aa64575b5c534d | ?碁??W[\?碁??W[\@?碁??W[\?碁??W[\SM |
UTF-8 | e980b8eba0aa64575b5ce980b8eba0aa64575b5c40e980b8eba0aa64575b5ce980b8eba0aa64575b5c534d | 逸렪dW[\逸렪dW[\@逸렪dW[\逸렪dW[\SM |
UHC | e980b8eba0aa64575b5ce980b8eba0aa64575b5c40e980b8eba0aa64575b5ce980b8eba0aa64575b5c534d | 倭몃젶dW[\倭몃젶dW[\@倭몃젶dW[\倭몃젶dW[\SM |