同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e980b8eba0a04b645c6e5e5de980b8eba0a04b645c6e5e5de980b8eba0a04b645c6e5e5de980b8eba0a04b645c6e5e5d4d | é¸ë Kd\n^]é¸ë Kd\n^]é¸ë Kd\n^]é¸ë Kd\n^]M |
SJIS-WIN | e980b8eba0a04b645c6e5e5de980b8eba0a04b645c6e5e5de980b8eba0a04b645c6e5e5de980b8eba0a04b645c6e5e5d4d | 騾ク??Kd\n^]騾ク??Kd\n^]騾ク??Kd\n^]騾ク??Kd\n^]M |
EUC-JP | e980b8eba0a04b645c6e5e5de980b8eba0a04b645c6e5e5de980b8eba0a04b645c6e5e5de980b8eba0a04b645c6e5e5d4d | ?碁??Kd\n^]?碁??Kd\n^]?碁??Kd\n^]?碁??Kd\n^]M |
UTF-8 | e980b8eba0a04b645c6e5e5de980b8eba0a04b645c6e5e5de980b8eba0a04b645c6e5e5de980b8eba0a04b645c6e5e5d4d | 逸렠Kd\n^]逸렠Kd\n^]逸렠Kd\n^]逸렠Kd\n^]M |
UHC | e980b8eba0a04b645c6e5e5de980b8eba0a04b645c6e5e5de980b8eba0a04b645c6e5e5de980b8eba0a04b645c6e5e5d4d | 倭몃젨Kd\n^]倭몃젨Kd\n^]倭몃젨Kd\n^]倭몃젨Kd\n^]M |