同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e8fa91efbdaae7fd92efbdb8e8fa91efbdaae7fd92efbdb8e8fa91efbdaae7fd92efbdb8e8fa91efbdaae7fd92efbdb84d | èúェçýクèúェçýクèúェçýクèúェçýクM |
SJIS-WIN | e8fa91efbdaae7fd92efbdb8e8fa91efbdaae7fd92efbdb8e8fa91efbdaae7fd92efbdb8e8fa91efbdaae7fd92efbdb84d | 顫托スェ?抵スク顫托スェ?抵スク顫托スェ?抵スク顫托スェ?抵スクM |
EUC-JP | e8fa91efbdaae7fd92efbdb8e8fa91efbdaae7fd92efbdb8e8fa91efbdaae7fd92efbdb8e8fa91efbdaae7fd92efbdb84d | 蓼?鐔??鐔梧?鐔??鐔梧?鐔??鐔梧?鐔??鐔? |
UTF-8 | e8fa91efbdaae7fd92efbdb8e8fa91efbdaae7fd92efbdb8e8fa91efbdaae7fd92efbdb8e8fa91efbdaae7fd92efbdb84d | ???ェ???ク???ェ???ク???ェ???ク???ェ???クM |
UHC | e8fa91efbdaae7fd92efbdb8e8fa91efbdaae7fd92efbdb8e8fa91efbdaae7fd92efbdb8e8fa91efbdaae7fd92efbdb84d | 橈묕쉠汚믭슛橈묕쉠汚믭슛橈묕쉠汚믭슛橈묕쉠汚믭슛M |